[cs_content][cs_section parallax=”false” style=”margin: 0px;padding: 45px 0px;”][cs_row inner_container=”true” marginless_columns=”false” style=”margin: 0px auto;padding: 0px;”][cs_column fade=”false” fade_animation=”in” fade_animation_offset=”45px” fade_duration=”750″ type=”1/1″ style=”padding: 0px;”][cs_text]I wanted to start of my first post by digging into the basics of weapon stats. Mainly because if you don’t know what the Range stat does then you have no idea why you want it to be high. I will get more intensive, looking into perks, what they do, which is best, and so forth. I am looking for the kinderguardian gun nerds here. The goal is to find you where you are and slowly build you up to be the super gun nerds of our community. Those of you that are already total gun nuts? I’m glad I found you! Now you can go sit over there like Sheldon, already busy posting everything I said wrong. Go to your spot! Go!
Here we go guardians:
Rate of Fire: How fast the gun shoots when you pull the trigger
Impact: How much damge the weapon does when it connects
I am sure you knew that already but stay with me here
Range: how far that gun can shoot and still keep 100% of the damage. This simply means as you move further away from your target and out of the weapons effective range you do less damage. Your numbers on impact will usually turn grey instead of white, which is a visual way of knowing you are out of the weapons range.
Stability: This is how effective the weapon stays on target between pulling the trigger or holding down the trigger, this stat has very little to do with gun recoil or recoil pattern.
Reload: How fast can I reload my weapon
Aim Assist: Aim Assist is not a hard concept, I promise. Aim Assist makes the kill box size bigger on your target’s head and makes the redicle ‘stick’ or slow down as you move it across the front of the target. This makes “drag sniping” much easier…you drag the reticle acorss and as soon as it starts to slow pull the trigger. Then if you are me it’s usually followed by….crap, I missed again.
Charge Rate: This is on all Fusion rifles and it is how long it takes the gun to actually shoot.
Those are the major stats, however, here are some lesser known stats.
Equip Speed: Which is how fast that gun can be ready to look down the sights.
Aim Down Sights: This is another little know stat and one Bungie updated on Hand Cannons. It helps you do exactly what it says, it pulls that redicle up in front of you faster. Bungie also nerfed this one on snipers making it much slower when trying to quick snipe.
Those are the basics, guardians, and while I didn’t dive too deep into Range and Recoil, it is a good place to pick this back up again later. Now, please excuse me, guardians, as the enrage time on my wife has started. Until next time…..[/cs_text][/cs_column][/cs_row][/cs_section][/cs_content]